INPUT_OBJECT
CreateEmulationInstanceInput
- input CreateEmulationInstanceInput {
- # The Relay Classic Client Mutation ID.
- String :
- # The name of the orchestrator to use to launch this emulation instance.
- String! :
- # The `gameId` GUID of the game to create the instance for.
- UUID! :
- # The `collectionId` of the configuration collection to use for this emulation
- # instance.
- UUID! :
- # The `profileId` of the save profile to use for this emulation instance.
- UUID! :
- }