OBJECT
GameEmulation
Describes an instance of a game being emulated.
- type GameEmulation {
- # The save profile being used for this emulation.
- : SaveProfile!
- # The game being emulated.
- : Game!
- # The input devices and their associations to the emulated input devices being
- # used for this emulation.
- : [EmulatedController!]!
- # The current state of the emulation.
- : GameEmulationState!
- # The GUID of the game emulation instance.
- : UUID!
- }