OBJECT

GameEmulation

Describes an instance of a game being emulated.

  • type GameEmulation {
  • # The save profile being used for this emulation.
  • saveProfile: SaveProfile!
  • # The game being emulated.
  • game: Game!
  • # The input devices and their associations to the emulated input devices being
  • # used for this emulation.
  • controllerPorts: [EmulatedController!]!
  • # The current state of the emulation.
  • emulationState: GameEmulationState!
  • # The GUID of the game emulation instance.
  • guid: UUID!
  • }