INPUT_OBJECT

UpdatePortDeviceInput

  • input UpdatePortDeviceInput {
  • # The Relay Classic Client Mutation ID.
  • clientMutationId: String
  • # The name of the emulator orchestrator that will have its set of virtual ports
  • # changed.
  • orchestrator: String!
  • # The zero-indexed port index to update.
  • portIndex: Int!
  • # The platform ID of the set of ports that will be updated.
  • platformId: PlatformId!
  • # The controller ID of the controller that will be emulated on this port.
  • controllerId: ControllerId!
  • # The Instance GUID of the physical device that will act as the emulated
  • # controller on this port.
  • instanceId: UUID!
  • # The Profile GUID of the controller layout mapping that maps the inputs from the
  • # physical device to the emulated inputs that will be used.
  • profileId: UUID!
  • # The driver of the device instance of the physical device.
  • driver: InputDriver!
  • }