INPUT_OBJECT

CreateSaveProfileInput

  • input CreateSaveProfileInput {
  • # The Relay Classic Client Mutation ID.
  • clientMutationId: String
  • # The `gameId` GUID of the game to create a save profile for.
  • gameId: UUID!
  • # The name of the new save profile.
  • profileName: String!
  • # The save type of the new save profile.
  • saveType: String!
  • # The management strategy this save profile will use to manage subsequent saves.
  • managementStrategy: SaveManagementStrategy!
  • }