INPUT_OBJECT

CreateInstallationInput

  • input CreateInstallationInput {
  • # The Relay Classic Client Mutation ID.
  • clientMutationId: String
  • # The `gameId` GUID of the game to install to.
  • gameId: UUID!
  • # The artifacts (collection of files and folders) to install. This should be
  • # retrieved by the `filesystem.installables.artifacts` Query field.
  • artifacts: [OSTaggedFileSystemPath!]!
  • # The installer that will install the specified artifacts. This should be
  • # retrieved by the `filesystem.installables.installer` Query field.
  • installer: [String!]!
  • }