OBJECT

UpdateGameConfigurationValuePayload

  • type UpdateGameConfigurationValuePayload {
  • # The Relay Classic Client Mutation ID.
  • clientMutationId: String
  • # The modified configuration values.
  • values: [ConfigurationValue!]!
  • # The modified configuration value GUIDs grouped by the value collection GUID.
  • collections: ValueIdCollectionIdMappingPayload!
  • }