OBJECT
EmulatedController
An association of a real input device to a virtual emulated device being used for an emulation instance.
- type EmulatedController {
- # The controller layout mapping associated with this emulated controller. If this
- # is null, then the layout was previously deleted, and this emulated controller
- # can not be used.
- ControllerElementMappingProfile :
- # The zero-indexed emulated port index; i.e. Player 1 is represented by a port
- # index of 0.
- Int! :
- # The target controller layout that is being emulated. If this is null, then the
- # virtual port hasan invalid controller ID.
- ControllerLayout :
- # The physical input device that provides inputs as the emulated controller. If
- # this is null, the physical device is disconnected.
- InputDevice :
- # The device instance of the physical input device that provides inputs as the
- # emulated controller.
- InputDeviceInstance :
- }